I got two weir issues when:
1.- Via ACS, i change the Sector_SetFade (). If the initial fade is more than zero, and the final fade is zero, i got this:
This is, the weapon seems not to leave the fade status.
2.- If I enter a faded sector from a non-faded one, i got this randomly:
The weapons does not becomes affected by the fade effect in random intermitent times.