[Fixed] mid texture problem on 2s lines with sky ceiling

Bugs that have been fixed.

[Fixed] mid texture problem on 2s lines with sky ceiling

Postby appelzin3 » 16 Mar 2008 13:49

(with Vavoom 1.26 win32, Doom)

If there are adjoining sectors with open sky texture (F_SKY1) and their ceilings are at different heights, there can be a problem with middle textures used on the 2s line between those sectors.

If the line is upperpegged or there's no upper/lower peg flags at all, the middle texture's frontside and backside are drawn at different heights according to ceiling heights both in front and behind the line. Please, check this.

a short demo level:
http://www.geocities.com/gearlost/misc3 ... _fsky1.zip
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appelzin3
 
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Re: mid texture problem on 2s lines with sky ceiling

Postby Janis Legzdinsh » 22 Mar 2008 18:09

Fixed
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Janis Legzdinsh
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