<br>No, it doesn't. And actually I'm planing to support Ogg Vorbis format, which is better than MP3. MP3 support possibly also will be here.<br><br>Does Beta 114/VaVoom 113 handle MP3 -- if not when will VaVoom handle MP3 music.
<br>There should be no problems.<br><br>Will it be possible to translate Playlist.DDF the MP3 playlist used by Edge into a format that VaVoom can understand.
<br>OpenAL has buffer queues, and streaming is just one of the possible uses of them.<br><br>Does openAL handle MP3s or just 3d Sfx.
<br>I haven't started anything and I don't know what format I will use.<br>What library are you planning on using for MP3 support & have you started adding it into VaVoom yet.
<br>Of course decoding takes some CPU power, so decoder needs to be fast. <br><br>Another thing about MP3, doesn't it use a lot of CPU power?
<br>Basicly it's a compressed wav file and is decompressed into wave data, so only one channel is needed.Also, how many hardware audio channels does it need?
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