Cheats

Anything not covered by other topics

Postby Martin Howe » 20 Nov 2004 23:09

Can't we have the old cheat system back instead of having to go to the console? I mean, out of the box, one surely expects "idbeholdr", for example, to give you a radiation suit when typed in the middle of the game. Is there a reason Vavoom does not recognise the standard cheat sequences?
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Postby Janis Legzdinsh » 22 Nov 2004 07:59

I prefer having them as console commands. It has some advantage of authomaticy pausing the game and possibility to bind them to a key.
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Postby LigH » 26 Nov 2004 13:39

Could you please update the starting post of this thread for a complete list of Strife cheats, too (especially GIMME follow-up's)?
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Postby Janis Legzdinsh » 26 Nov 2004 13:44

Updated.
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Postby Crimson Wizard » 19 Jan 2006 11:31

Am I able to turn on FPS counter during the game? (If such exists)
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Postby Firebrand » 19 Jan 2006 16:10

I think the command for that it's "show_fps 1" or something like that.
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Postby Crimson Wizard » 20 Jan 2006 09:47

Ugh, no, its "draw_fps".

Guessed to look into Vavoom source files.
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Postby Deathlike2 » 04 Feb 2006 10:37

It would be nice to have two other cheats for Strife...

One for more money..
One for an instant stat boost or the stat boost vouchers...
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Postby Crimson Wizard » 23 Jul 2006 15:44

Can I allow cheats in mutiplayer mode? Need them to do testing.
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Postby Janis Legzdinsh » 23 Jul 2006 17:53

Currently no.
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Re: Cheats

Postby b0rsuk » 16 May 2010 07:25

What about changing levels ?

idclev doesn't work in DooM2.

warp sort of works, but it demands a map name, and this is highly irritating. I can't just warp 16 for example.
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Re: Cheats

Postby Firebrand » 16 May 2010 16:18

It can't be done like that, it should be something like "warp map16" because Vavoom also supports non standard map names, for example if a custom game has a map named 'castle' you can use something like "warp castle" and it should work fine too :).
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Re: Cheats

Postby b0rsuk » 16 May 2010 19:05

Then I guess I'm out of luck. One of first levels in Mock2.wad crashes at start and I can't skip it. No I won't attach debug logs (yet), because so far I'm running Direct3D version through wine and that may be part of the problem.
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Re: Cheats

Postby Firebrand » 18 May 2010 12:35

You can do the following in such case, drop the console down at the title screen and type:
Code: Select all
skill

With a number from 0 to 4 for the skill level.

Then type:
Code: Select all
warp mapXX

Where XX is the map you want to go, the game will start automatically at the specified map :).
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Re: Cheats

Postby BlackJar72 » 10 Mar 2011 20:23

Not really a cheat -- but how can I turn on / off fast monsters, respawn, item respawn, etc. -- they things I use to set with args to doom.exe? I've tried the args from readme but not effect :(
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