Doom(Wad)->Quake(BSP)

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Doom(Wad)->Quake(BSP)

Postby roy5050 » 24 Aug 2002 16:14

I know that id says it's impossible, but I've<br>seen some tools such as QuakeDM and<br>wad2bsp (not the one 4 duke nuken)<br>that allow doom levels to be transformed <br>into crappy quake levels.<br><br>But, are their any good tools for doing this.<br>Turning a doom2 level with extra floors into<br>a real 3d Quake level.<br><br>I would like 1 4 my T.C.<br><br>witch 1 shoud 1 use ????<br>how would 1 write 1 ????<br><br>thnx l.h.<br>
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Re: Doom(Wad)->Quake(BSP)

Postby Janis Legzdinsh » 24 Aug 2002 16:59

I don't think there's such tools, since 3D floors are new, and I don't think there's much people who are writing such tools.
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Re: Doom(Wad)->Quake(BSP)

Postby JinnaiGuy » 25 Aug 2002 07:31

> how would 1 write 1 ? <br><br>Try to find an open-source converter; the next step would be to add a check on the specials of a to-be-converted sector for references to a 3D floor special.
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