It seems that no matter what I do, I can't trigger clock puzzle in that wad. I'm starting to think it might be related to this bug and this was original
With r4394, map31 problem is indeed solved, I still can't trigger the puzzle though. Can this puzzle be solved by shooting the bells at noon with blunderbuss from outside the cathedral ? Cause there's no way I could make it by simply running.
It seems to solve the assertions on my side, I've found a big number of problems with ACS scripts, which I'm slowly solving, but none of them solves this problem with the script, and to make the matters worse, the script code included in the WAD file isn'
Hmm, I'm getting a limited success with that wad coupled with a strange result: for whatever the reason, if vavoom is run with '-openal' while I do get music, I also get a very loud buzzing (only on ), without '-openal', there's no buzzing. But only if I
Yes, there is a problem with the script, I've already fixed the problem, but I'm unable to update the SVN repository for now, I'll do so during the weekend hopefully