yes progs again!

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yes progs again!

Postby gunrock » 31 Mar 2004 11:54

okay now i'm at it again! ;D Let me just start off with the basics:<br><br><br>1: one of the VC files i want to compile do i change it's context and save it in the same directory folder i got it in<br>or place it in the doom2 (the game i have) folder next to the compiler and vcc and complie it from there?<br><br>2:okay i think the reason nothing worked because once i compiled the VC.file there was no output dat.file to work with or to place in my progs folder and wad0.wad.<br>I thought that the dat.file would appaer in my progs\doom2 folder. Also in the vavmref reference editing guide  on page 7 you wrote:<br><br>For each PROGS ther is a Makefile and bat file compile.bat. Simply run make or complie.bat.<br><br>The problem for me is that i can't run makefile.when ever i double click on it windows don't know what it is and there for won't bother with it. i figure it is a dos file and must be ran from dos but i more about windows apps and don't know what to put down.<br><br>I'm sorry janis if these question are dumb and annoying<br>but if i can get the progs working my projects would be more worth it than just simple nicely detail but no type of plot wad.
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Re: yes progs again!

Postby Janis Legzdinsh » 31 Mar 2004 17:06

If you modify some file, just overwrite the old one. Doom 2 shares progs with Doom (it uses a conditional macro) and that's why doom2 progs folder in prety empty.<br><br>To compile, simplest is to copy vcc.exe into that directory where you will be compiling (i.e. progs/doom2) and run compile.bat.<br><br>Makefile is for compiling using GNU make utility (this one comes from UNIX world), and if you ain't using djgpp or cygwin, you should use .bat file instead.
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Re: yes progs again!

Postby gunrock » 01 Apr 2004 01:51

i set it up just as you said but when i ran compile.bat i get this error: <br><br>Call frame traceback EIPs:<br>  0x00017f99<br>  0x0001ed98<br><br>C:\Doom2\Vavoom\progs\doom2>vcc -I../common -Icommon svprogs<br>Exiting due to signal SIGILL<br>Invalid Opcode at eip=00017f99<br>eax=ffffff5f ebx=00000000 ecx=406aa905 edx=000000a0 esi=0002e750 edi=000000a0<br>ebp=000f9e08 esp=000f9dd0 program=C:\DOOM2\VAVOOM\PROGS\DOOM2\VCC.EXE<br>cs: sel=00a7  base=82d9b000  limit=000fffff<br>ds: sel=00af  base=82d9b000  limit=000fffff<br>es: sel=00af  base=82d9b000  limit=000fffff<br>fs: sel=0087  base=00009f70  limit=0000ffff<br>gs: sel=00bf  base=00000000  limit=0010ffff<br>ss: sel=00af  base=82d9b000  limit=000fffff<br>App stack: [000f9e28..00079e28]  Exceptn stack: [00079d84..00077e44]<br><br>Call frame traceback EIPs:<br>  0x00017f99<br>  0x0001ed98<br><br>C:\Doom2\Vavoom\progs\doom2><br><br><br>and also if it compiles right do the  modified progs.dat<br>appear in the same progs\doom2?<br>
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Re: yes progs again!

Postby Janis Legzdinsh » 01 Apr 2004 02:59

Did this happen with modified or original progs sources?<br><br>The out files are placed in the same directory as compile.bat.
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Re: yes progs again!

Postby gunrock » 01 Apr 2004 06:53

It happened to the original progs source.
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Re: yes progs again!

Postby Janis Legzdinsh » 01 Apr 2004 16:50

That's really strange. Here is a windows version of vcc, maybe it will work better.
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Re: yes progs again!

Postby gunrock » 02 Apr 2004 01:43

BINGO!  ;D it worked! that windows vcc.exe did the trick!<br>thanks for all your help! but also one last thing. i can't seem to log on to your ftp account. i'm using smart ftp and i'm not logged on anonymous and i'm using port 21 but it says in red letters:<br><br><br>              530 Authentication failed, sorry<br><br>    
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