First of all I want to wish everyone a Merry Christmas and I would like to thank the project admins for the great workfixing bugs even during holidays. You should put up a donation button. I'd hit that (let me know if I can).
Now I came accross a minor thing again. I guess the fix might be a bit hard as it was a very random thing - only happened once. Maybe my RAM is defective but I wanted to let you know. I play Heretic E2M3 and in a room I killed a Gargoyle with the Hellstaff.
What happened is that the Gargoyle - after it's death - continued to spill blood sprites out of the dead body. I made a Screenshot. Afterwards I think a Savegame might have been more helpful... I am sorry I did not think about this but as I mostly use Quicksave I was afraid this could kill my Savegame and render the game impossible to continue. And indeed after just some seconds the game became unplayable due to Slowdowns (Guess since all the Sprites wanted to be rendered).
Gosh I should have made another Savegame - I have so many slots - I am sorry I did not do it.
However here - attached - is a Screenshot of this bug.
Again - Merry Christmas and thanks for this great port!
I hope you can make some head and tails out of it. If you wish I'll run memtest on my machine to make sure it could not be a mistake on my side.