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The slope to the north (TID 1) does not render, the other does.
edit: it looks like zdoom screws this up too sometimes... but maybe we can fix it anyway? ;p
edit2: picasa doesn't work for hosting images =p
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Crimson Wizard wrote:I don't really see a point of placing a slope thing at the edge of a sector![]()


Firebrand wrote:Have you tried moving the slope thing that is near the edge a bit?
Firebrand wrote:The problem could be it's between both sectors and the engine can't determine which sector it belongs to, but I'm unsure of this.
Firebrand wrote:Slope things calculate their angle based on their Origin in the map, but in your case, it can't be done because it's exactly over the line that marks the edge, that's why I suggest you to try to move your slope thing a bit.


spiderman wrote:Well, I think I posted this bug prematurely. What I am looking for has been done with slope things 9500 and 9501. I'd recommend these types of slopes to mappers rather than 1500 and 1501, as they can be placed on the edge of (or even outside of) the sector.
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