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Vavoom
THE MOST ADVANCED DOOM/HERETIC/HEXEN/STRIFE SOURCE PORT AROUND!
Version 1.30
Posted by Janis Legzdinsh Thu 19 Feb 14:23

Version 1.30 has been released. In this version:

  • Improved speed of DECORATE parser.
  • Some gameplay speed optimisations.
  • Some improvements to networking.
  • Fixed demo recording in single player.
  • Added suppport for maps with more than 32k sidedefs.
  • Added support for maps that don't have node lumps present at all.
  • Added support for most of the new ACS commands, additions of new features to the existing ones.
  • Added support for "return" ACS script type.
  • Added "allowprotction" flag to terrain types.
  • Morph system enhancements.
  • Added support for text format texture definition scripts.
  • Many bug fixes and improvements.

Enjoy!

15 comments

Version 1.29
Posted by Janis Legzdinsh Mon 27 Oct 18:03

Version 1.29 has been released. In this version:

  • Added support for Vavoom master server.
  • Improvements to model skin support.
  • Fixed monster infighting.
  • Fixed net game getting stuck when a packet sent from client is lost.
  • Added support for intermission background scripts.
  • Added support for mouse controllable menu controls.
  • Added support for all finale types in all games.
  • Added support for DeHackEd exlosion style for rockets.
  • Added support for different blood colours.
  • Added support for voodoo dolls.
  • Most of the actor classes moved to DECORATE.
  • Added support for model frame interpolation.
  • Added support for compiling progs in the engine, progs now are in source form in PK3 file.

Enjoy!

26 comments

Version 1.28
Posted by Janis Legzdinsh Sun 15 Jun 12:28

Version 1.28 has been released. New in this release:
  • Implemented support for many line specials and extended flags.
  • Added support for multiple different skies in a level.
  • Added support for advanced skyboxes and sector stacks.
  • Added support for mirrors and reflective floors and ceilings.
  • Added support for additive translucency for 3D floors.
  • Added secret trigger and hate target classes.
  • Implemented many of the missing MAPINFO properties.
  • Added separate texture offsets for top, middle and bottom wall textures.
  • Implement support for custom skill definitions.
  • Implemented support for UDMF format maps.


13 comments

Version 1.27.1
Posted by Janis Legzdinsh Sat 12 Apr 06:04

Version 1.27.1 has been released. It's a bug fixing release that fixes big number of bugs.

1 comments

Version 1.27
Posted by Janis Legzdinsh Wed 2 Apr 14:24

Version 1.27 has been released. The biggest change in this version is fully working DECORATE support. Other changes include switch to CMake build system ,support for sector action triggers, invisible bridges, fade effects and more. And of course usual assortment of bug fixes.

3 comments